
Left 4 Dead 2 is a cooperative first-person shooter video game developed and published by Valve Corporation. The sequel to Turtle Rock Studios's Left 4 Dead, the game released for Microsoft Windows and Xbox 360 in November 2009, and for OS X in October 2010, and for Linux in July 2013.
Left 4 Dead 2 builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original Left 4 Dead. Set during the aftermath of a zombie outbreak, Left 4 Dead 2 focuses on four new Survivors, fighting against hordes of zombies, known as the Infected, who develop severe psychosis and act extremely aggressive. The Survivors must fight their way through five campaigns, interspersed with safe houses that act as checkpoints, with the goal of escape at each campaign's finale. The gameplay is procedurally altered by the "AI Director 2.0", which monitors the players' performance and adjusts the scenario to provide a dynamic challenge. Other new features include new types of special infected and an arsenal of melee weapons.
Gameplay
Each Survivor can carry one of each five categories of equipment. The main weapons are broken down into four tiers based on their availability and attributes. Tier one weapons (such as the SMG and Chrome Shotgun) have a low ratio of damage for time, and serve as basic offensive weapons. Tier two weapons (such as the Assault Rifle and Combat Shotgun) carry a higher amount of damage per time unit and often appear in later maps of each chapter. The two tier three weapons (Grenade Launcher and M60) differ from one and two in the fact that they cannot refill their ammunition from ammunition dumps and generally there is only one or two (at most) of each per map. They carry a high damage ratio at the cost of limited ammo. Tier four weapons are all mounted weapon systems and carry unlimited ammunition. The mounted weapons carry the highest damage ratio, but at the cost of overheating after a period of non-stop use. The mounted weapons are in set positions in maps and have a fixed arc of fire. They cannot be given ammunition pack upgrades to the bullets or utilize the laser sights attachment. Either a melee weapon or pistols are used as secondary weapons. Although melee weapons cause extra damage to Infected when struck, the Survivors can use any other weapon or item for weaker melee attacks that can push the Infected back. Players also carry a flashlight with infinite battery life, the use of which enables players to see in the dark (with the downside of the player gaining the attention of the Infected much faster). They may also carry a single first aid kit, special ammo pack, or a defibrillator; in addition to either pain pills or an adrenaline shot. They may also carry a single throwable weapon—Molotov cocktails to set an area on fire; pipe bombs to attract any nearby Infected to the flashing light and sound it makes until it explodes; and Boomer bile, which attracts Common Infected to whatever it hits (e.g. fires, Special Infected, each other).
To enable situational awareness of other Survivors, players are shown the health and status of their fellow survivors. If a player does not have direct sight of another Survivor (e.g. a wall is blocking their view of the others), they will be shown the Survivor's highlighted silhouette. The Survivors are also susceptible to friendly fire, forcing players to exercise caution when shooting or swinging their weapons. As Survivors take damage, they move more slowly; if a Survivor's health drops to zero, they are incapacitated and left to fight off the Infected using a handgun until rescued by another Survivor. If a Survivor dies, they remain dead until the next level, unless revived by a defibrillator, or, in Campaign or Singleplayer mode, reappear in a "Rescue Closet" to be freed by other Survivors. Should all Survivors die or be incapacitated, the game will end, at which point the players may restart that chapter or quit the game.
Trailer
Old But Still Good
Well even it is been released for 7 years (what? Not the 7 years music ref plz), this game is still good, the workshop, the multiplayer, the story, everything that made by Valve is kind of never bad. But if you look for something newer, my friend reviewed the 7 Days to Die, maybe it is for you. Too expensive? Then buy the L4D2, it is cheaper xD
It's not about killing zombies, it's about protecting three idiots that do everything in their power to die.
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